Name | True AI Tracks |
Version | 2.2.0.0 ![]() |
Autor | KCHARRO |
Dateiname | FS25_aiTracks.zip |
Größe | 0,11 MB |
Aktiv | Ja |
Karte | Nein |
Beschreibung | AI vehicles leave tracks and deform the ground Something I've been working on for a while..... GitHub Link: https://github.com/quadural/MoreRealistic_FS25/discussions/17 Changelog: v2.2.0.0 - Implements wheels now correctly deform terrain - New wheel-by-wheel processing system - Improved AI detection for attached equipment v2.1.0.0 - Added recursive implement processing - Special handling for nested implements - Implemented duplicate prevention system v2.0.0.0 - Complete rewrite for FS25 1.10.0.0 compatibility v1.0.0.0 - Initial release |